the occasional PC game review
by Troy Brophy
We have reached a milestone in the history of the personal computer. Thanks to the popularization of the Internet, the purchase of a PC is no longer restricted to business people, students and programmers. The increase of World Wide Web awareness has led to the sale of PCs for Internet use alone. As many surfers put up their boards for the night and dis- connect, they find that the computer offers them other avenues of entertainment. The companies that are writing game software are also aware of the potential of the Internet market, and are writing games using the Net and appealing to a wider audience than the standard "Sword and Spaceship" fans. I myself have purchased a few PC games since acquiring my own computer. Admittedly, I am not a "gamer" (playing no more than 7 hours per week on average), but working here at Ziff-Davis' Sendai I am able to keep abreast of the newest and most anti- cipated PC games hitting the market. I am only willing to lay down the $30-$45 on a game if I have heard from reliable sources that I will be getting my money's worth. I am now in the enviable position of recieving games and game demos for review purposes. If you have never thought of buying a game, or if you are only interested in the top games on the market, stop by this area every few weeks to see what I recommend. I will also point out the games that I have tried and found disappointing. All of the games I review will feature Internet connectivity to other players, or will incorporate Internet usage in the actual gameplay.
the games:
Diablo
(Blizzard Entertainment)
Drowned God
(Inscape)
Command & Conquer: Red Alert
(Westwood Studios)